Diablo 3: Hoarding in Games

Last week, on May 15th, Blizzard Entertainment released their long awaited role-playing computer game Diablo 3.

Having thoroughly enjoyed the first two games of the Diablo franchise while growing up, I could not help but reminisce about my earlier video game playing days, the days before I discovered my enjoyment in music composition and women. While looking at my past, I could see that my OCPD even affected the way that I played video games as a child.

In Diablo, you control a warrior in battling against evil to save the world. Along your heroic journey, you come across different weapons, pieces of armour, magical scrolls and potions, and money. Unfortunately, much like in real life, you cannot carry absolutely everything with you.

As shown in the screenshot above, each player is limited to a 10×6 space of inventory. This player has nearly maxed out his inventory with only three empty spaces remaining. Once all the spaces are occupied, the player must then drop items from his inventory to make room for new items. This can be distressing for gamers with OCPD because, according to my earlier post about hoarding,

“their all-or-nothing thinking hyperbolizes the consequences of the wrongful disposal of things that have value.”

Whether they are playing a new game like Diablo 3 or an old classic game like Monopoly, gamers with OCPD tend to hold onto items of little value because there still is a small chance of winning unexpectedly with them.

For more information on hoarding and its strengths, read my post titled “Hoarding.”

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4 thoughts on “Diablo 3: Hoarding in Games

  1. Spartan31 says:

    I totally agree, hoarding presents itself in many forms. I do the same thing in gaming, at first I thought hoarding was not one of my issues, but soon realised, being a coin collector as a hobby, what I was doing: I have literally 1000’s of worthless coins I used to buy in bulk on auction sites, etc. Just because it’s not taking up space in my home, doesn’t mean I’m not hoarding..

  2. Turbulent_me says:

    Virtual hording has always been a problem with me. Whether it be computer programs, games or music albums. Setting up a computer or reinstalling the operating system is always a bear, because I install A LOT of things. About 95% of which, I do not use. I use the excuse, oh .. I would like to eventually use it .. or I will eventually use it.

    I guess in a way, it’s better to have a virtual hoard than a physical hoard. However, it adds to indecisiveness. I have a metric ton of video games… which one do I play? Well, I haven’t gotten every achievement from this one yet, but what about that one?

    Music? Every like a song and want to buy a single? Not me. I have to buy and force myself to listen to the entire album and every album an artist put out just because of one song.

    Well, luckily, I purged a lot of my stuff after I became aware. Now most games don’t give me the same kind of thrill as they used to. Before, I enjoyed them because they made me feel better as I completed them. Today I realize that I never really enjoyed them in the first place. It was the thrill of completion that compelled me to collect and play them.

  3. Curious – do you think the challenge of playing a game like Diablo, where one is FORCED to discard items, would be helpful or stressful for someone with hoarding tendencies? (Or perhaps, would it simply replace one obsession with another, that of playing video games?)

    • dankimwriter says:

      I don’t think video games that limit inventory can be very helpful for those with hoarding tendencies because, unlike games, you can break the rules in real-life.

      Passion can be replaced by another stronger passion, like the replacement of my passion for video games with my passion for music composition (as discussed in my post), but I do not think that the fear of wrongful disposal can be eliminated by another passion unless it is the passion to face that fear.

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